10 Critical But Popular Adventure Games
Adventure games are probably the most archetypal type of video game – and arguably the most popular as well. God of War: Ragnorok and Metroid Dread are just a few recent examples that have been recognized in the gaming industry.
But in a world with games like Super Mario and The Legend of Zelda, there are adventure games that have been reviled by critics. Some are well known for all the wrong reasons, while others have a few good traits.
Batman: Dark Tomorrow
Batman: Dark Tomorrow featured Gotham City’s famous hug in its attempt to stop Ra’s al Ghul’s evil plan. It was going to be a realistic vision of the Batman series, but things were scaled down as development went on.
As a result, dark tomorrow came with a plethora of issues upon release, such as funky controls, a frustrating camera system, and terrible combat mechanics. The two saving graces of this Batman video game were the cutscenes for the game, as well as the story which was penned by comic book writer, Scott Peterson, and anime screenwriter, Kenji Terada.
Ride To Hell: Retribution
Ride in Hell: Retribution spent nearly six years in development, originally intended to be an open-world video game. When it finally came out in 2013, it looked very much like a Playstation 2 title – even though it was released for seventh generation consoles.
With a lackluster soundtrack, far too many quick events, and repetitive broken gameplay, Ride in Hell: Retribution was an absolute work to get through. The terribly but entertaining dialogue came with some pretty terrible voice acting, and the way women were portrayed in this game was considered offensive.
Tomb Raider: Angel of Darkness
The developers had big plans for Tomb Raider: Angel of Darkness. Not only did they want to start a new trilogy in the grave robber franchise, but they also wanted the game to realize the potential that came with being on a sixth-generation console. Unfortunately, these ambitions were never realized.
Marked by development problems that caused two delays, angel of darkness ended up having abyssal controls, a mediocre combat system, and a fair share of glitches. The gameplay was also derided, and many reviewers even found it outdated. While the game’s narrative was a good note, angel of darkness finally shattered all hope of a new trilogy for Lara Croft.
Leisure Suit Larry: Box Office Bust
Unlike other games in the series, Leisure Suit Larry: Box Office Bust had no sexual content or even Larry Laffer himself as the main character. Instead, it followed Larry’s nephew, Larry Lovage, as he helped out with his uncle’s cinema while uncovering a sabotaging mole from a rival studio.
Despite celebrity voices like Carmen Electra and Artie Lange, Box office bust was a panoramic game thanks to its insane gameplay and slightly unresponsive controls. The humor certainly didn’t help matters as much, as there were unfunny sex jokes at almost every turn.
A SEGA game made by veterans sonic the hedgehog programmer, Yuji Naka, some people had high hopes for Balan Wonderworld. However, the game turned out to be a total flop, with its soundtrack being one of the few things critics liked.
Balan Wonderworld was known for having one-button gameplay, which in itself made the gameplay quite bland. The costume mechanics also left a lot to be desired, as many abilities are repetitive. Not only that, but no matter what costume the player is wearing, jumping is impossible!
AND the extra-terrestrial
The Atari 2600 was a highly controversial game console, as its best-selling game – Pac man – was considered a massive failure. Another title that also failed on the Atari 2600 was AND the extra-terrestrialbased on the famous film by Steven Speilberg.
AND the extra-terrestrial was rushed in time for Christmas 1982, completed in just five weeks, and this was clearly shown in the poor quality of the game. The gameplay, although basic for its time, was very confusing and the graphics proved ” primitives”. Not only AND the extra-terrestrial tanked the Atari 2600, but it also tanked the video game industry for a few years.
Besides being a terrible game, Superman 64 also has an awfully funny title – “Superman: The New Adventures of Superman”. It features the titular DC hero himself, as he attempts to rescue his friends from a virtual reality version of Metropolis created by the almighty Lex Luthor.
The controls were very difficult, as the game required the player to press the joystick to make Superman fly. The glitches made gameplay even more frustrating, and there were plenty of bugs to find, too. As for the world itself, it looked very uninspiring due to the outdated graphics.
Link: The Faces Of Evil and Zelda: The Wand Of Gamelon
Released the same day, these two Zelda games are perhaps proof of why the Phillips CD-i system ultimately failed. A side-scroller a bit like Zelda 2, faces of evil and Gamelon stick were initially well received at first, but time has not been kind to them over the years.
Gameplay in both games was terribly monotonous, and the poor quality of the CD-i controller didn’t help matters. The game’s animated cutscenes are perhaps the biggest offender, with many finding them low quality (if not a bit entertaining). Some cutscenes were even notorious enough to become Zeldainternet memes based on . This is where many people benefit the most from these games.
Sonic the Hedgehog (2006)
sonic ’06 was intended to be a reboot of the franchise, but since it was rushed in time for the holiday season, it unfortunately fell short of expectations. The game turned out to be an unfinished mess, with glitches, long loading screens, and dodgy controls.
The camera system in sonic ’06 proved frustrating, as it made level design confusing and made the game even harder than it already was. Some reviewers had issues with the convoluted story, which had a lot of plot holes and even included the infamous scene of a human kissing Sonic.
However, a few gaming publications have defended Sonic ’06, such as game informant. The game sold well at first, according to SEGA, and the first Silver the Hedgehog continued to appear in the future. Sonic securities.
Sonic Boom: Rise Of Lyric
Unfortunately, it seems that the Sonic the franchise is not immune to having poorly received games. Sonic Boom: Rise of Lyric was a Sonic spin-off that received negative feedback as early as E3 2014 when a demo was released.
A little like sonic ’06, Rise of Lyric was littered with poor controls, an irritating camera system, and several glitches. The platforming and level design were considered shoddy, and the game’s combat was terribly simplistic. On the plus side, however, the TV series based on the game was actually enjoyable.
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